The Lady of the Lake RPG video game is now up for pre-orders here.
If you want to keep up to date with all the video games and card games we develop, it can be a good idea to join the Recoculous Newsletter for updates via email.
The emails will be monthly whenever there’s a noteworthy update.
One incentive to support our Lady of the Lake Kickstarter Campaign is to get the Special Edition. Some of the funding will be used to develop the Special Edition, and it is a reward option for $5. That version is similar to the regular game, but it has bonus options.
Our funding is getting close to the initial goal of $200, so we are working on the Special Edition now. The bonus options are only used for the regular play through rather than when using New Game Plus. How the bonus options work can be seen in the video below.
We have developed a video game RPG, The Lady of the Lake. The game is inspired by the King Arthur stories. You start the game as Vivian, the Lady of the Lake. It is a JRPG-style video game with similarities to Dragon Quest, Final Fantasy, and Octopath Traveler. The game is complete*.
*Version 0.8. It is a complete rough draft. It has been extensively playtested, but some updates are likely needed.
A free demo of the game can be found here.
We have finished two very different prototypes for Myths & Magic, a fantasy card game. Making your own deck can be a good way to play the game, but it is not a “deck building game” at this point insofar as you make the game before the game begins. It’s enough cards to be a trading card game, but it will probably be released as a cube that can be used to make decks or run deck construction events, such as draft or “sealed” events.
The main inspiration of the game is to have four very different win conditions — it is a game almost entirely based on “alternate win conditions.” Each color focuses on certain types of win conditions, such as controlling enough characters (mainly for red). The default win condition is to cause opponents to have zero cards in their draw pile. If anyone runs out of cards in their draw pile, they lose the game. That is the main focus of purple cards. Continue reading
James Gray, December 5, 2009 – May 11, 2021.
This is a guide based on my personal views of etiquette. The main reason to play tabletop games is to have fun, so etiquette demands that we constrain our behavior in order to try to make sure people can enjoy themselves. Not everyone will object to the same behavior, but there are some rules of thumb. Although etiquette is not technically the same thing as morality, some actions of etiquette are “right” or “wrong” to a minor degree. There are at least three main categories of etiquette: obligations, beyond the call of duty, and indifferent.
Tabletop Gaming Etiquette is mostly an issue when you are playing at a tabletop gaming event, such as a tournament or convention. It also applies more when you play with strangers. If you are playing with a group of friends that you know well, then you probably already know the best way to play together. Etiquette is not as much of a concern for that context. Continue reading
Crazier Eights: Elysium greatly expands the world of Greek mythology, and features four more gods.
Crazier Eights: Elysium is scheduled to be the next Crazier Eights game to be released, but there is currently no estimated release date. We have been working on Crazier Eights: Elysium for multiple years, and the latest version is greatly focused on alternate win conditions.
Magician is still in development. It’s a combat oriented deck building game James Gray has worked on for years. The latest version of the game is untested. The main idea is that the game is something like a combination of Magic: the Gathering and Dominion. You spend each turn buying cards to add to your deck (originally added to your discard pile), playing cards, and attacking with characters. Continue reading